Concord will go down as one of the biggest video game disasters of all time, no exaggeration given its $200 million budget.
The chief operations officer who directly oversees Sony’s PlayStation business made four points about what happened with ...
Tim Miller hopes Amazon's anthology series will help viewers appreciate the "blood, sweat, and tears" Firewalk Studios put ...
The PlayStation maker says singleplayer games are its strength, but it's not calling it quits on multiplayer after Concord ...
A senior Sony executive shares some bold plans that are likely to excite fans eager for more single-player PlayStation games.
"With regards to new IP, of course, you don’t know the result until you actually try it," he said. "We probably need to have ...
Sony President Hiroki Totoki has admitted that the development of Firewalk Studios' failed 'Concord' was mired with problems.
Sony closes Concord 11 days post-launch, citing live-service challenges; execs share insights to improve future game ...
Sony President Hiroki Totoki reflects on the failure of Concord, citing lack of user testing, siloed organization, and market ...
Sony's president Hiroki Totoki has reflected on the release and ultimate failure of the company's live-service flop, Concord.
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...
Well, diving into the investor presentation and Q&A call, I'd personally put the answers at "yes, and mostly no" in my book.